SpideyCU
Discord User ID :: 127485999654764544
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You an' me both @Rundar.
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I'm as shocked as everyone else - the hype train was really getting a-rolling and I was looking forward to the future. I understand that there are a number of things you can't really discuss but I wanted to thank you for the kind words and know tha…
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@Motiva said: As long as there is a way to gain an economy lead, I think the ability to just constantly trade-in is nice. Economy-Attrition is my favorite way to play Zerg. YES YES YES a player after my own heart. Agree fully with this. Al…
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I think the current state of the map is somewhat a symptom of the identity crisis that the game is having. Don't get me wrong, I really don't like the "it feels more like a MOBA than an RTS" statements as this game is trying to be its own FUN thing …
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There are some aspects of the game in which I don't agree with @tedster but I think he's onto something in this case. In particular I've been mulling over whether a larger map is needed for a while now. One of the reasons is that it doesn't feel lik…
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Man. It's happening. It's really happening!
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@Treisk said: This can be best described very simply -- - All melee units now have heavy armor. They also deal full damage to all units. - Most ranged units deal Projectile damage, which deals full damage to ranged units but reduced …
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I'll have to play more with it to be sure but I like the removal of warp towers being permanent. It opens a hole in the defense (aside from just towers) where the attacker can set up a siege without the play changing after a while. The new "noticin…
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The irony about your comments re: Precogs is that when Precog's Blinding Smoke ability was on a mercenary (BlinderMan!), I would regularly get that when playing Blue. Despite the fact that it worked differently (reduced range) it actually worked rea…
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Huge disclaimer: I wasn't around to play on the official playtest on Sunday, my feedback is from spot games prior. The inherent randomness of gems has some pros/cons, but it seems like the (current) best option of a middle-ground. Titan-fights made…
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I haven't played much in this patch (aside from daily playtests this week) but I have to say I like the removal of one advanced slot. I have to think a bit more about the selection, but not by much - honestly one of my slots was always a throw-away …
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@tedster said: On the other hand, I don't think Blue has anything else that is really strong right now if you take away or nerf the Quadrapus outside of Shadow timing attacks. Quads hold the entire faction together and without them you're l…
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@Foamborn Vindication allowed the Aquadillo to get stacks of plated (up to a maximum of 20, I believe?) for each target he hit. Since he deals splash damage, it was great within mobs of tiny things and actually let him survive after jumping into t…
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OK, so this is a conversation that's near and dear to me as I really want to make a Blue support role work within the game. In general, I agree with your opener - I feel like I CAN be awesome with Blue in its current state but it takes so much more …
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G7db03d57442041e199d483aef0092191 Around the 45-50 second mark, I start in on an easy camp. I try to attack the eastern-most caterpillar titan with my squad, but the entire time the two Scuttles are just running in place against the western-most ca…
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Kind of putting my random Hydros-related thoughts into this thread with a bit of a necro, simply because I didn't feel like starting a new one. I was thinking of how underutilized Aquas and Quads are right now, which is a shame since they used to b…
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Bots! I find it odd that the bots start in the middle warp-in area, despite always going to one of the easy camps on the side. Why not start closer? Speaking of camps, it's very tough to feel useful as a melee-centric player when the bots put thei…
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I haven't given any significant feedback for a few weeks due to vacation and obligations during playtests, so here's a mind-dump on the state of the game as viewed from my eyes. I am having a lot of fun with the games, albeit with some caveats. I f…
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I'm with @CohLysion that I don't mind having to click the gems to gather them - maybe the act of merely clicking them is easier than T-click so I already feel it's easier. I certainly didn't MIND just having to walk near them but it didn't feel like…
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@Wicked said: At this point in time, and I'm not trying to be an asshole, I'm trying to ask an honest question, why couldn't your game be a custom map for sc2? What are you providing to me the player, that blizzard doesn't already provide? I…
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Getting back into this after not playing for a while was one heck of a surprise. I really liked the pacing of the overall game, including the new polish. I sort of like how chaotic it is during the gem spawning (do we split up? Do we group up? Can …
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1) What I thought of unit-picking I like it. It feels like I'll be able to put together whackier combos - surround with Scuttleguards then for them to stand in my Frostfall, whee! Unfortunately, while I like the concept I didn't really get to see m…
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Jugg aspect footsteps are cool. New Titan art is cool. You guys are cool. I missed the patch where the faux-health bar was removed from the gem spigots but I have to say THANKS for addressing this. Much easier to view now. Counter to some comments…
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My nightmares thank you, probably.
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When I am skirmishing, I would like to see my units health in the UI in the bottom center of the screen (where it displays the counts). I feel sometimes in very large skirmishes, I can't get quite enough information to micro my units as well a…
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@Deaucalion said: * I don't remember if I've mentioned this before, but "save" abilities like Hydros and Grath's D abilities cause me to trip up frequently. Sometimes I need to urgently heal an injured unit, but my D has a few tenths of a seco…
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What was your experience with the collection and spending of Scrap throughout the game? Collection just sort of "happens", and I realized my issue with spending of scrap. In other games like Starcraft, the income is in smaller increments,…
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Can't get enough of this. Marvelous.
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Holy shit cool update omg I feel better this is great (or maybe it was just because @statico built too many Quadrapii and thus I was at an unfair advantage on engagements) but still rant rant rant! What was your experience with the collection…
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So ability power doesn't impact non-damage parts, based on what you're saying? e.g. getting ability power boost on Glacial Rangers doesn't make Cold Snap slow more?