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Day[9] AMA #1 Video! Post Questions for #2!
by Day9 ·Here is the AMA to the FIRST thread! -
12/13 playtest hero guides part 1 :: Vela
by Burdock ·There are 2 ways to use Eagle Eye. #1 :: Pick at the enemy while out of range of their attacks. #2 counter concave micro by picking off the retreating weak units. Overall, 10/10 awesome ability. -
Feedback from a fellow game designer
by Day9 ·One comment on vision... particularly the emphasis on "removing frustration"... have you seen that case study where they removed natural disasters from Civ (they were the #1 most complained-about aspe -
Pathfinding and Collision [Megathread]
by Day9 ·This is literally priority #1 for us. -
Why The Map Feels So Disjointed
by Day9 ·I'd build upon your point #1 by noting that the map really doesn't have good overall "flow" to it either. Things kinda fan you AWAY from your buddy's side of the map.... and then also there's a nexus -
Feedback from a fellow game designer
by Elyot ·One comment on vision... particularly the emphasis on "removing frustration"... have you seen that case study where they removed natural disasters from Civ (they were the #1 most complained-about aspe -
EvoStar's Atlas Review
by Day9 ·Feedback: -
PvP Feedback [Megathread]
by Eric ·* Strategic Variety -- This is our #1 goal for the next 6-8 months. There simply aren't enough cool varietal things to do. -
ChronoFrost - Impressions and Ideas
by Day9 ·I hear you here xD. Pathing is already the #1 thing discussed by people playing right now :D. Precise implementations are tricky to describe since pathing and motion is all about "feel," so lets foc -
Some Feedback about in-game Feedback and Clarity
by Day9 ·Agreed on your problems #1 / #2. We recently shrunk the size of units slightly and these problems have cropped up. We definitely plan on iterating much more on these to improve'em. -
Feeling useless if your army gets wiped out.
by Day9 ·* Consider options among the "extra thingies". It's not as intense as #1, but it's definitely engaging. -
Hotkey Quick Reference
by Remo ·General: Show player stats: TAB Show unit stats: Shift+TAB Build T1 Unit: Z Build T2 Unit: X Build T3 Unit: C Ping: G Deploy: V Recall: B Cance -
EvoStar's Atlas Review
by EvoStar ·I'm going to post once a day with new thoughts and concerns about this great game. -
First Impressions (2 games in, 1 win 1 loss)
by Naba ·to tell WHY I am winning or losing. In my game #1 I felt like I was doing the right thing and I was even up in levels but "something" happened and the game swung hard and I just kept dying and it was -
Bug in client - Embedded youtube video
by OOOOOOOOOOOOOOOOOOOO ·Do you mean Tutorial #1? And are you on Windows or Mac OS X? -
Bug in client - Embedded youtube video
by statico ·Do you mean Tutorial #1? And are you on Windows or Mac OS X?