Krevan

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Krevan
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  • As far as I can tell this is partly because Armories turn into different structures every time you start an upgrade. As a result they're also removed from existing control groups when you start an upgrade. I'm assuming the same thing happens with to…
  • Like a custom game premade lobby kind of mode? That'd be fun!
  • The squad selection music gets me hyped for each game, and the in-game music is very calming. I'm a big fan.
  • Below is my take on some of the stuff you brought up. I agree with some parts, disagree with others, and there are also some general comments. @Elyot said: The biggest disappointment for me personally is that there's no 1v1 at all... I spaw…
  • @Day[9] Consequences: I agree that big impacts feel satisfying, but in my experience picking off individual enemies also felt satisfying and rewarding to me. In the early game coming out ahead one or two units was enough to take a more aggressive s…
  • Day9 asked me to move these comments to this megathread: 4) Pathing and body blocking was frustrating at times (I know there's a megathread for this too). 4.1) Your allies seem to be able to push your units into enemy cannon range. 4.2) Ally unit…
  • I used Eris's Sandblast and Chaos Bolt and was a bit uncertain about what to expect. The description makes what should happen obvious, but I wasn't sure how wide the hitboxes would be based on the thin vector on the ground. Also, I'm still uncertai…