ItanoCircus
Discord User ID :: 149726416966123520
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Comments
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I agree with resistance debuffs while taking camps. Invading your enemies and taking the risk now beyond pushing the early Easy camps on in the Medium bushes happens (I've seen my share of double and triple invades) but pushing Easy, Medium, and Ha…
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I am interested in this tournament. Feel free to PM me in-game about this.
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Throw me in for the reset too!
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Deckpicker and Art looks amazing! Keep up the good work. -- Caterpillars My experience as Alder this patch has been that advantages behind Caterpillars are difficult to grasp. Since the rate at which your burst down Caterpillars seems to have …
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I agree with every aspect of Millea's post above. Additionally... Though the first Titan or two of full 3v3 combat is intensely interesting, I'm not as interested with 600 Shards banked up, 120+ Energy, and 100/100 maximum upgrade dream army waiti…
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@Treisk said: Where'd you get THAT number? At level 8, they're doing 2 DPS for 12.8 seconds. Good catch and my mistake. I'll correct the post above.
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Town Portals Having played builds of Atlas where there was an equivalent to "Town Portal" for your army, I think the removal of such a thing from the current build was a sharp improvement to the game. Its existence reduced the impact of positionin…
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For the reasons stated in the STEALTH VS DETECTION section of the post directly above this one, I feel that added depth can be introduced by creating a 100 Scrap upgrade that grants Hero Wards invisibility. That way, 100 Scrap can purchased invisib…
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I'll put in my recent experience for length as a reference point. I feel that my games are decided at the 15 minute mark and either end shortly thereafter or are drawn out for another 20 minutes to the same conclusion. The following games are from…
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I feel that an upgrade that adds invisibility to your wards will create more interesting play opportunities around the emphasis on unit battles and positioning than the Sentinel. With this addition, you will require your own wards AND the detection…
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More specifically for Vex's Pyroblast, I don't like the feel of Vex's targeting visual for Pyroblast. The startup image of the fire and how the Pyroblast looks as it travels is a vast improvement.
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Interesting update! Here's my feedback thus far: I don't feel strongly either way about Vex's casting recovery from Pyroblast. However, I dislike the visual change on Pyroblast. It looks very similar to the Tendril Slam of the Pitcher Plant inst…
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Count me in.
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The fact that the Battle Training tutorial starts the same way as regular matchmaking is an improvement. I also noticed that the game defaults you towards playing PvP... nice subtle push there. The addition of moving the camera screen is good. I …
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I apologize for the nearly month-old necro, but I feel it is important to back CraftyApe and say that I do like the Deck Picker more than the squad system despite ALSO liking the squad format. When I was playing around the TW3 timeframe, I noticed …
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Okay, you got me good.
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Hello Artillery, it's been a while so prepare for a long one: If I had not read the patch notes prior to playing some games, I doubt I would have noticed the collision changes myself. While I used a lot of Lava Spitters and Scarabs, both were for …
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As somebody that loves Vex, a 3x Pyrosaur does sound appealing. However, I feel that too many different units at different times would cause confusion / frustration as they are less intuitive than the simpler "Oh, you get a Juggernaut that gets inc…
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O.O I would also like desktop backgrounds this Atlasian. Keep it up!
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Aw, now I'm going to have to test this before it gets removed. Cool find Leviathan!
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Playtest Feedback Having played only Eris and Vex, I like the change to Eris' Ultimate. I can't speak as to whether or not it's improved on the first post-"Reset" Ultimate, but I do like it more than Reset. "Reset" felt more of an Ultimate where …
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What region did you play? Did you feel more variance in your battle outcomes? I played Vex for all games during the last playtest. I played two games on the bottom and the remainder on the top portion. Between the two, I liked playing the bottom …