cullam
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- cullam
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Comments
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overall, the pacing of the game felt slow and dreary. once my team was behind, i felt like there was little to nothing i could do to come back in the game. in other words, after one big battle is lost, it feels like my unit disadvantage is permane…
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what is some of the most interesting and/or unexpected data you gleaned from the playtests?
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i don't particularly like or dislike the overall art style. i like the art style of the map, particularly of the changing textures within seemingly small spaces. it makes you feel like you're traversing a large distance, and most importantly it ma…