Sockso

116998086173130760

About

Artillery
View Artillery Profile
Username
Sockso
Joined
Last Active
Roles
Member

Comments

  • Does everybody in the office eat lunch before the alpha tests? I hope you all have full bellies before attempting such a feat.
  • During an engagement, I have difficulty differentiating between the health bar, and the skill cool down bar. I'd like an quicker and easier way to tell them apart. Maybe a little space between the two bars or an empty outline for empty skill bars?
  • After a few days, the pathing doesn't feel so awful. The game feels more fun to play. I know now that I have to get my ancient frost frogs into the front line before an engaement starts. Ect. And that's cool. I still feel like my units trip over …
  • I think various cooldowns could automatically help with auto sharing. Another idea. Perhaps if you could see your teammates resources in game, you'd know not to deny them their 10th gem when it's time to expand.
  • I know that the Glacial Rangers aren't actually beavers, but in my mind they are. I call them my Justice Beavers. Their appearance continues to make me happy. I also enjoy Ryme's little pistol twirl.
  • It's a tricky problem, but something I feel is worth looking at. It seems that the early killer earns a double advantage when they kill a hero. 1) An xp advange. 2) A positional advantage. Maybe loosing your hero is enough. Your squad is weakened …
  • I saw the Glacial Rangers waddling around. Their beaver tails made me happy.
  • You can see Vela's Windray's wind AOE sometimes through the fog of war. It gives away their position. It seems like the closer the enemy vela is to you, the more likely you are to see the AOE.
  • I understand there’s a lot of placeholder art and sounds in game right now, but gathering gems feels unsatisfying. I want to want to be addicted to gemming. I’d like them to be shiny, valuable looking things that you want to fight over. A satisfying…