ZenoSpyridon

Discord User ID :: 124261621735489538

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ZenoSpyridon
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  • I personally feel like titans would be more "fun" and "strategic" if they had some sort of ability related to them, rather than being strictly "strong".. Similar to Heroes of the Storm's "boss NPC" abilities that basically force group fights when a …
  • Some advice for Hydros and Scuttles... To do well with them, you don't even really need to defeat them straight up. One of the most deadly aspects of Hydros/Scuttles is to use them to exploit your opopnents collision. The 'baneling rolls' can gain…
  • Drafting Units: I really liked this aspect. I felt there are very few options for some heroes, but the idea is great. I feel this system could be expanded in to sort of a CCG/M:TG or Guild Wars 1 style system, with some really awesome compositions. …
  • 1) It seems players are still adapting to them, but they seem to be a very central mechanic, which I like. I alwyas said expansions were the most fun to fight over, and this is basically a similar feeling (especially since their mostly in expansion …
  • I didn't read any of the above feedback, I'd rather mine by purely my own thoughts without being influenced by others. [quote]How did you feel about gold in the game? How did it change the way you played?[/quote] I think gold (and the resource cha…
  • Awesome, was hoping for the movement speed change for awhile!
  • What UI/UX elements did you like / dislike? Were there pieces that particularly caused you friction? At first the resource location was weird, but I got used to it. Overall the UI looks more what it is expected to look like, but I feel l…
  • I completely agree with this. It's a requirement that there are a lot of worthwhile ability upgrades if we want to see good build variety in the game. Without these kind of unique abilities, everyones builds will feel somewhat the same. The founda…
  • @EKHawkman said: Alright, A short little bit of feed back on the arted map since there doesn't seem to be a megapost specific to the art map. The extra amount of expansions to take feels very enjoyable. Being able to invest in extra gold …
  • I like it. Looks much more like a real, well thought out RTS map. I like the expansion locations much more. I assume the gems will spawn in the center, as a way to encourage team vs team fights there?
  • Feedback On Specific Squads/Heroes: Eris was, by far, my favorite hero to play. Sandstingers are very fun to use, love the dash. Feels sorta like squishy Stalkers. Love the synergy of all of the squads skills. Love using them as weak fodder to trap …
  • General Feedback Now I will give feedback based on all the specific mechanics/systems of the game. Runspeed: Felt a little too slow. Seemed like it was limiting scouting (without wards) a bit. Also made the map (which is pretty large) seem even la…
  • Towers and Expansions: I felt the overall focus was far too much on towers, and not enough focus was on expansions. Expansions in general did not feel as rewarding as I expected. Many times after taking an expansion I was wondering if the gold gai…