Robbin
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1) RTS games typically stick to the races they launch with, while MOBA games tend to release many heroes beyond launch. Where does Atlas stand? Can we expect new squads post launch? 2) Do you have plans to add flying units? cloak?
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@Pursuit said: point number 2, I actually did this on purpose several times (aggro the neutral mobs to get them to attack my opponent's units). So while it could be annoying when done on accident, I personally found it to be very rewarding whe…
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The support that the Quadrapus offers is pretty awesome for the 2v2 players. It seems to me that in bot lane, a 5 scuttle opener is better.
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How have experiences been going up against the Z mash player who spends all 500 coin on their T1 unit? When I spend all my early coin on units it feels like I can deny deny deny my opponent to no end and catch up for lost tech later on. Thoughts?
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I'd like to chime in... when I spawned in as what I'll call the "bot lane" player, there were times where the 1v1 was really engaging and fun. It felt similar to being a top laner in LoL, where in some games the other 4 players are interacting qui…
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A similar situation occurs when the team troll takes both expansions after you work as a team to kill a difficult mob. I think shared coin and gems would in theory make sense.
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I know that a lot of what's in the game art wise is placeholder. But I'd like to shout out to the Aquadillo cannon ball animation. So satisfying every time. Some splashy/crunchy sound design on it and we're really talking. I'd also like to shout …
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Good to know, Thanks for the info!
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GEMS: I'd like to start this post by saying that the Gem system has been my favorite aspect of Atlas so far. The early game is exciting because of these objectives "peppered" throughout the map and if a player is really ontop of gem collection thr…
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Agreed x10 the music is spot on
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I agree, but I do think that will come with polish. The current sound effects and health bars are likely all place holders. Odds are they will add a health bar that changes color when a unit reaches low health making target firing and pulling weak…
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I have similar feelings. Personally, I like the respawn time being where it is; otherwise, losing units isn't as punishing. I'm guessing the games will be more exciting and stay exciting for longer in PvPs on Sunday, but that remains to be seen.
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After more playing, I think I was just doing it wrong. I got the T2 unit too early and he kept getting in the way. I just played two games in which I maxed out on troopers before going to higher tech and they were much easier to control :]. I also…