Eppinizer
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Just some input from a fairly casual SC2/LOL player. Like most of the other posts, I too found that the unit collision/pathfinding was "clunky". I suppose it could add more depth to micro, but coming from the sc2/LOL it will take a good bit of adjus…
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Hi Sean, What do you think the most unique aspect of Atlas is? What do you think is going to set it apart from a well crafted SC2 arcade map? Its probably too soon in the development process to ask this next question, but maybe you have some insig…