Millea
Discord User ID :: 183338689655603200
About
- Artillery
- View Artillery Profile
- Username
- Millea
- Joined
- Last Active
- Roles
- Member
Comments
-
Additional patch already went through it looks like ALL UNITS increased in hp by ~15% Tier 1 units/heroes/camps back to their original damage/hp Toxin Alchemist: 11 range 1.5 attack speed The first part I think is intentional in light of upgrade…
-
You can see the armor type by selecting a unit in game. It says either (Normal), (Piercing), or (Projectile) next to the attack and (Normal), (Light), or (Heavy) next to the armor. Unfortunately, it's not in collection yet. They have stated that th…
-
Shield slugs and plated warriors feel like they have completely different roles to me. Shield slugs are light armor and ranged, while plated warriors are heavy, have plate, and are melee. Shield Slugs deal more damage, while plated warriors are muc…
-
Something I noticed is that all teams' economies are always equal in the end game because energy and shards are practically infinite which makes production slots the only form of resource. Everyone has 6, which prevents people from getting a lead, a…
-
@Requiem So now sandstingers can't be propelled across the map, but they can easily get stuck "in a wall". I think this may be related to the fix, as the same sort of thing wasn't happening before. G3a72400defe14a07bd478fdd8eb1cc01 Additional Inf…
-
Good point @Nib! Let's change it to North and South (N and S) rather than Top and Bot. I will redo the graphic later. EDIT: Graphic redone.
-
@wondible. I have the same concern about the number of syllables. There's already an official shorthand of "Shards" which is what pops up in game, which somewhat alleviates the problem though.
-
Nexus Health: 2000 ⇒ 8000 Physical Resist: 150 ⇒ 0 Note for people a bit confused on the physical resist part: This means Nexus's effective hit points (EHP) goes from 5000->8000. The amount of shields shield batteries give the nexus go from 5…
-
In game
-
Temporary fix instructions for windows 10 if it really bothers you. Note: this will have some side effects and cause a lack of some other windows sounds, so i'd recommend putting it in a separate profile.
-
A thought. What if shadows could shoot up so they could shoot sentinels from melee range? Then a sentinel would have to still be careful against shadows
-
Day9 just said after a game i just played with him they're looking at backdooring. For next patch they're probably increasing shield battery/nexus life.
-
Possible solutions to backdooring that i've thought up. Nexus health increase Linear progression through the towers Instead of winning game, nexus provides production and you win by killing all of opponent's buildings. Wait for people to come up …
-
But banking resources is almost never the right thing to do in RTS games where momentum is an issue, that's kind of how I'm arriving at this point. Atlas is substantially different from other RTS games in the resource system because of the fact…
-
Just so you guys know Beetle displays as R_CoreMelee_MoreBeetles Teleporter upgrade is nonexistent
-
They posted in chat that they are aware. copy/paste [Global][BKcore] Confirmed sludges broken [Global][BKcore] We're going to disable them until we fix them [Global][ItanoCircus] Can't wait to Toxin Alchemist them to death [Global][BKcore] unti…
-
@marktillery it may be nice to have armor types as Nib said. An explanation of what "Flying DPS" is which is on some units (for example on the pyrosaur) Link tier 1 units to their heroes within the "collection" page. Say on Grath's page that his u…
-
Alright - I was gone for the past week and it seems like more people have gotten interested, and I'm not sure whether it happened again after the first time. How about we do a meeting tomorrow after the playtest? (2 PM PST)
-
This is actually already in! Unroot hotkey is CTRL+Root hotkey.
-
@Treisk What about adding options like DotA 2 has for allies abilities affecting your units? I'm not sure how much programming time this would take to implement, but if it's a short amount of time, I'd say it'd be worth it. I think that stone form…
-
I did like the "Bioshards" as in the tutorial. It needs to change everywhere though.
-
Playing through tutorial as an experienced player and posting my feedback here as I go through I like that it's on the normal map. It shows the basics of how to build units and move the camera first. Scrap is now called "Bioshards"? Unless you cha…
-
Panda, Panda
-
It's significantly harder to do now and they don't get stuck in walls, but still possible. Gb737170facf748e0a364b2e37dcffea6
-
Ah! I didn't use the conduit, but I saw its cost in the selection screen. That makes sense. The conduit isn't really something used very much at the moment.
-
Could we schedule a second meeting where we get a couple games in? Could we do tomorrow at the same time (6;00 pst?)
-
Additional change that was unlisted Conduit 150 scrap->125 scrap
-
There are some pretty big differences which attack upgrades can make. For example, wisps will be 4 shot rather than 5 shot by a +1 sandstinger, which can easily turn the tide of an early fight. This feels pretty impactful to me. I definitely would …
-
Some people are having difficulties with atlasbot on getting onto discord. If a dev could help with that by either manually granting people permission or fixing up atlasbot before the planned time (tomorrow at 6:00 pst), that would be greatly apprec…
-
@Millea @Abyss @Cycle @Pursuit @Nib @vtestervi @Bombs @Sasquatch @Shadow @Pandapownium These are the 10 people so far who contacted me saying that they are interested as of this moment. We'd need 2 more to get 4 full teams. We sho…