Wodenborn

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Wodenborn
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  • I love the "chillout station" aesthetic I get from this game. Not just the music and soft sounds (which are awesome), but the cool colors and sleek lines of the graphics give it an amazingly peaceful feel which contrasts brilliantly with the stress …
  • Went 1-4, still had boatloads of fun which is definitely a good sign. Early Game: Feels good, not as boring as I thought it would be since coordinating with team mates on which expansions to take and when to go to the geysers is surprisingly chal…
  • Eric Let us know your thoughts on specific systems in the game, e.g. gem collection -> guardian aspects, expansions, stock, mercenaries, items, squad upgrades, tower construction, win conditions, overall pacing. Supply is funky. I feel f…
  • @snkz said: After one or two games did all those mechanics listed to you become more intuitive? Honestly, I didn't realize the intro bots were an option my first few games because the selection is grayed out and I thought it was locked like …
  • I somewhat agree with this: great plays are often going to feel half as impactful as a regular RTS because you have a MOBA's worth of options to explore beyond just expanding, harassing, or attacking. This is actually the reason MOBAs have largely …
  • Does the game feel too pro-active or "front-loaded" in the choices and decisions provided to you? Definitely, Heroes of the Storm does a great job of limiting your options at the start (actually, Starcraft does this as well). Because you begin with…
  • How was your first experience in Atlas playing against bots? Terrible, I felt powerless when my allies suicided and the enemy team steamrolled me. I've had much better games since then. Did they help you learn the game? Not really, all I underst…