End-Game Titan Ballance
Don't think this is a bug, just maybe the scaling going a bit off but I had a 30 minute + game where I summoned a titan right before I went back to help defend a push and I'll be damned if the thing didn't just waltz in and win the game for us
I think it killed the enemy nexus in like 5 hits. I'm not even sure they could have done anything to stop it.
Is this on purpose to keep matches short or is the scaling just not handling longer games that well?