Game Flow, Systems, and Mechanics [TW4 Megathread]
Let us know your thoughts on specific systems in the game, e.g. gem collection -> titans, neutral camps to collect stock and supply, upgrades (items, unit inflection upgrades), win conditions, overall pacing.
When providing feedback, please use the following format:
- X happened
- It made me feel Y (or I’d like to feel Y)
- (optional) Here’s a suggestion to improve it