Playtest 194: Test Weekend #2!

TreiskTreisk Member, Administrator
edited March 11 in Patch Notes

Playtest 194: Test Weekend #2!

If you haven't played since Test Weekend 1, or if this is your first time playing, read this

General Changes

  • Nexus

    • Max health: 7500 ⇒ 4000
    • Max shields: N/A ⇒ 2000
  • Tons of new ability icons have been added!
  • The Out-of-game Client now provides information about Mercenaries!
  • Flying units now have "Flyer Helpers" -- a line is drawn from the unit's location to its selection halo.
  • Leveling up no longer provides a Gem premium
  • Plate can no longer be healed.

User Interface

  • Has received myriad changes! Please let us know what you thought of the new UI elements!

Items

  • New Charm: The Short Circuit

    • Disables the attacks of nearby enemy structures for 12 seconds!
  • Charms have had their radii increased by about 36% across the board!

Mercenary Changes

  • Mercenary cap: 10 ⇒ 12
  • Towers can no longer be upgraded.
  • Engineers can no longer Engineer a Nexus

Assault Corps

  • The Juggernaut has received a new model and animations
  • Several units have received new names!

    • Wood Cube renamed to Artillery Cube
    • Priest renamed to Healer
    • Dropship renamed to Transporter

Raiders

  • Leviathan

    • Damage: 150 ⇒ 300
  • Guardian Cubes now regenerate Plate when out of combat
  • Several units have received new names!

    • Cubelet renamed to Guardian Cube
    • Slow Trapper renamed to Trapper
    • Whelp renamed to Hornet
    • Sky Cannon renamed to Shrike
    • ChillerMan renamed to Chiller
    • TimeLord renamed to Enhancer
    • BlinderMan renamed to Blinder

Squads

Alder

  • Seedbot:

    • Max Health: 300 ⇒ 275
    • Damage: 15 ⇒ 20
    • Attack cooldown: 1.5 ⇒ 1.4
  • Sapling:

    • Can now shoot air units
    • Max Health: 130 ⇒ 100
    • Damage: 20 ⇒ 18
    • Range: 3 ⇒ 3.75
  • Bramblethorn Goliath

    • Damage: 100 ⇒ 150
    • Tenacity: 0% 75%

      • As a reminder, since we haven't used the Tenacity keyword in a while: Tenacity reduces the duration of controlling effects.

Hydros

  • Scuttleguard

    • Chilling Claw has been removed from the Scuttleguard
    • Chilling Claw is now an upgrade available at Tech Level 2, and its efficacy has been increased.

Ryme

  • Frostcaller

    • Cryostasis (W)

      • Units affected by Cryostasis are no longer targetable
    • Frostfall (E) has been removed from the Frostcaller.
    • Added ability: Glacial Spike (E) - Fire an ice lance at a target, dealing moderate damage. If the unit is Frozen, deals a massive burst of damage, and replaces the Freeze effect with a slowing effect.
  • Ancient Ice Frog

    • Icy Breath (R)

      • No longer affects air units

Comments

Sign In or Register to comment.