Playtest 194: Test Weekend #2!
Treisk
Member, Administrator
Playtest 194: Test Weekend #2!
If you haven't played since Test Weekend 1, or if this is your first time playing, read this
General Changes
- Nexus
- Max health: 7500 ⇒ 4000
- Max shields: N/A ⇒ 2000
- Tons of new ability icons have been added!
- The Out-of-game Client now provides information about Mercenaries!
- Flying units now have "Flyer Helpers" -- a line is drawn from the unit's location to its selection halo.
- Leveling up no longer provides a Gem premium
- Plate can no longer be healed.
User Interface
- Has received myriad changes! Please let us know what you thought of the new UI elements!
Items
- New Charm: The Short Circuit
- Disables the attacks of nearby enemy structures for 12 seconds!
- Charms have had their radii increased by about 36% across the board!
Mercenary Changes
- Mercenary cap: 10 ⇒ 12
- Towers can no longer be upgraded.
- Engineers can no longer Engineer a Nexus
Assault Corps
- The Juggernaut has received a new model and animations
- Several units have received new names!
- Wood Cube renamed to Artillery Cube
- Priest renamed to Healer
- Dropship renamed to Transporter
Raiders
- Leviathan
- Damage: 150 ⇒ 300
- Guardian Cubes now regenerate Plate when out of combat
- Several units have received new names!
- Cubelet renamed to Guardian Cube
- Slow Trapper renamed to Trapper
- Whelp renamed to Hornet
- Sky Cannon renamed to Shrike
- ChillerMan renamed to Chiller
- TimeLord renamed to Enhancer
- BlinderMan renamed to Blinder
Squads
Alder
- Seedbot:
- Max Health: 300 ⇒ 275
- Damage: 15 ⇒ 20
- Attack cooldown: 1.5 ⇒ 1.4
- Sapling:
- Can now shoot air units
- Max Health: 130 ⇒ 100
- Damage: 20 ⇒ 18
- Range: 3 ⇒ 3.75
- Bramblethorn Goliath
- Damage: 100 ⇒ 150
- Tenacity: 0% 75%
- As a reminder, since we haven't used the Tenacity keyword in a while: Tenacity reduces the duration of controlling effects.
Hydros
- Scuttleguard
- Chilling Claw has been removed from the Scuttleguard
- Chilling Claw is now an upgrade available at Tech Level 2, and its efficacy has been increased.
Ryme
- Frostcaller
- Cryostasis (W)
- Units affected by Cryostasis are no longer targetable
- Frostfall (E) has been removed from the Frostcaller.
- Added ability: Glacial Spike (E) - Fire an ice lance at a target, dealing moderate damage. If the unit is Frozen, deals a massive burst of damage, and replaces the Freeze effect with a slowing effect.
- Cryostasis (W)
- Ancient Ice Frog
- Icy Breath (R)
- No longer affects air units
- Icy Breath (R)
Comments
Here we go again! #BELIEVEINSTEVE
those Alder changes got me tingly
So excited to play
BELIVEINSTEVE
As someone who's new to the game - why is everything so grey and, well, blah? It just feels like I took some ambien and I'm slowly falling asleep....