This game feels like Day9's SC2 monobattles

Anyone else feeling this? The heroes are very focused in their role, which means each hero has great strengths, but also really glaring weaknesses (immobile, squishy, low damage, etc.). They certainily have more flexibility than a single unit did in starcraft, but it feels like building a team that can cover for each other's weaknesses and then working together is going to be really important.

Seems like the team play is going to be amazingly fun!

Comments

  • Only if you can find a good team. I fear that pickup groups will kill the fun majorly.

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