Nib
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Comments
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having their hard and top hard both be TH seems less than ideal but I like the rest.
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@marktillery armour and attack types would be appreciated.
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When the tutorial asks you to build units if you've already built to max supply you have to wait for supply generators to continue to build or send them to their deaths (while the camera is fixed) to complete the tutorial on building stuff. You can …
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This was the best idea ever.
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@Nonordon you can hover over the global or party part of the message but any whisper you can't see the time for.
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In the learn section in Atlaspedia. It's not currently visible in game but I expect it will be back soon.
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This is a 3v3 game. The answer to whether 1v1 will be possible is generally that they're focusing on getting 3v3 perfect and will explore it as an option at a later point.
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Stock is generated from the big crystals after clearing camps (each crystal gives stock to every player) and through the generate stock button in the base and that will automate between stock and supply count if left unattended as you said. Units ta…
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Ping was recently changed to N. It is a bit weird.
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Only played one game on staging before this playtest but wanted to say that I found it a huge hassle to cancel unit production.
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I think it controls really smooth, however; I felt like I had too easy of a time doing army splits and I really like the challenges that come with boxing in the same way that not having SC2 perfect pathing is fun.
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Vex's spitfires do 10 magic damage per hit to targets that are burning.
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Yeah I just went back and watched old replays. I guess I'm crazy. I must have gotten XP from some other source as I did my initial testing on it and just assumed from that.
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@Treisk said: So it's always been like that, but we probably could've done a better job of explaining that. And hopefully the UI will communicate that better sooner than later, haha! Am I crazy or was it not 2-4 XP before this playtest? It j…
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I was enjoying the bot communication that was added at first. The welcome message was nice and it was interesting to see. It started to get a bit annoying for me when they were spamming the chat with messages often to do stuff I didn't care about as…
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I think Diamond should just be Square with all units tilted 45 degrees. Some not mentioned changes I found for anyone interested: * Gems give 1 or 2 XP depending on size (neutral camps give large gems) Was always the case. * Bots communicate so m…
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You can turn on always show health bars in the options.
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I had a lot of really fun and exciting games today. The lower stock really put the pressure on in some games and forced desperate plays which I though was great. G306fca79e3b64dd593f1970db546b45b is a great example of this as we had no stock left i…
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How did you feel about gold in the game? How did it change the way you played? I didn't really feel the impact too heavily. Most game didn't really go long enough for it to be a factor but I do like the idea of watching the noose tighten and being …
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Not enough rat. I really felt like backdooring just wasn't an option.
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I'm currently having the opposite where I have an abundance of gems throughout most of the game unless I'm being really pushed in and having to rebuild bases. If playing square it's not too bad because you can build wood cubes but as triangle there …
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I did the testing and since it's exactly 10 hits (1000 shield and 2000 life with 0 armour) it takes 25s for a single jugg to take out a reward tower. Also I'm pretty sure it's 62.5 seconds for a mega node as they have 150 armour not 100.
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The tooltip does say it does 450 damage to marked targets.
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Yeah I don't think it's really a problem if you miss a playtest (or even multiple).
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We currently test two times a week for a couple of hours each. Only time other than that is if a quick stability test is going where whoever happens to be around joins and a small amount of time to writing forum posts for feedback.
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Large amounts of lag in this game: Gfe2a610a5f8d4a35b78407274e7ac1bd
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The Obvious Orions were strong Ryme T2 keeping Martyr's alive for invincible army was strong Ryme one second frostbolt cooldown was silly. What region did you play? Did you feel more variance in your battle outcomes? The first five of my six ga…
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I only got to play games before the massive merc nerfs so this may not be too useful. What did you think about the new mercenaries system? I think it's a step in the right direction from where it was last playtest. While I was playing priests, woo…
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Perhaps this is only because I won all my games and none went over 30 minutes, but I didn't feel the same frustration that others did. I enjoyed it mechanically and am glad that the game plays like an RTS now. I didn't have the same issues others d…
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I played a lot of poison and noticed that caustic eruption on heroes that aren't poisoned often won't do any damage. It happened quite a few times across this game I think there is one case with Vela at around 13 minutes in. Gc10a0e8dcb6d4497943ee…